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» An Automatic Distributed Simulation Environment
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138
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VRST
2003
ACM
15 years 8 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
147
Voted
ECRA
2002
180views more  ECRA 2002»
15 years 2 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
162
Voted
PPOPP
2009
ACM
16 years 3 months ago
Compiler-assisted dynamic scheduling for effective parallelization of loop nests on multicore processors
Recent advances in polyhedral compilation technology have made it feasible to automatically transform affine sequential loop nests for tiled parallel execution on multi-core proce...
Muthu Manikandan Baskaran, Nagavijayalakshmi Vydya...
124
Voted
MOBIHOC
2003
ACM
16 years 2 months ago
Lightweight sensing and communication protocols for target enumeration and aggregation
The development of lightweight sensing and communication protocols is a key requirement for designing resource constrained sensor networks. This paper introduces a set of efficien...
Qing Fang, Feng Zhao, Leonidas J. Guibas
107
Voted
SIGGRAPH
1998
ACM
15 years 7 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...