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NETGAMES
2006
ACM
15 years 6 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
107
Voted
AINA
2006
IEEE
15 years 4 months ago
Using Managed Communication Channels in Software Components
The paper discusses the potential usage of principles from General System Theory (GST) and Cybernetics for design of Autonomic Software. Motivated by the characteristics of open s...
Emil A. Stoyanov, Dieter Roller, Markus Alexander ...
98
Voted
ICAC
2005
IEEE
15 years 6 months ago
A Mass Storage System Administrator Autonomic Assistant
System administrators of today’s high performance computing systems are generally responsible for managing the large amounts of data traffic and archival querying that mass stor...
Milton Halem, Randy Schauer
AINA
2004
IEEE
15 years 4 months ago
An Access Control Model Based on Distributed Knowledge Management
The conceptual architecture of the access control system described here is based on automatic distributed acquisition and processing of knowledge about users and devices in comput...
Alexandr Seleznyov, Stephen Hailes
107
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GI
2009
Springer
15 years 5 months ago
Applying Semantic Technologies for Context-Aware AAL Services: What we can learn from SOPRANO
Abstract: Ambient assisted living (AAL) is a newly emerging term describing a research area with focus on services that support people in their daily life with particular focus on ...
Peter Wolf, Andreas Schmidt, Michael Klein