Sciweavers

529 search results - page 28 / 106
» An Eclipse GMF Tool for Modelling User Interaction
Sort
View
BC
2008
134views more  BC 2008»
14 years 9 months ago
Interacting with an artificial partner: modeling the role of emotional aspects
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
IUI
2005
ACM
15 years 3 months ago
A framework for designing intelligent task-oriented augmented reality user interfaces
A task-oriented space can benefit from an augmented reality interface that layers the existing tools and surfaces with useful information to make cooking more easy, safe and effic...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
78
Voted
TVCG
2010
153views more  TVCG 2010»
14 years 8 months ago
A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
As data sources become larger and more complex, the ability to effectively explore and analyze patterns amongst varying sources becomes a critical bottleneck in analytic reasoning...
Ross Maciejewski, Stephen Rudolph, Ryan Hafen, Ahm...
68
Voted
PERCOM
2006
ACM
15 years 9 months ago
Balancing Autonomy and User Control in Context-Aware Systems - a Survey
Application autonomy can reduce interactions with users, ease the use of the system, and decrease user distraction. On the other hand, users may feel loss of control over their ap...
Bob Hardian, Jadwiga Indulska, Karen Henricksen
CGF
2002
145views more  CGF 2002»
14 years 9 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...