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» An Eclipse GMF Tool for Modelling User Interaction
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SI3D
1999
ACM
15 years 2 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
FDG
2009
ACM
15 years 2 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
BMCBI
2007
155views more  BMCBI 2007»
14 years 9 months ago
ProCMD: a database and 3D web resource for protein C mutants
Background: Activated Protein C (ProC) is an anticoagulant plasma serine protease which also plays an important role in controlling inflammation and cell proliferation. Several mu...
Pasqualina D'Ursi, Francesca Marino, Andrea Caprer...
IJMMS
2006
115views more  IJMMS 2006»
14 years 9 months ago
Weblog success: Exploring the role of technology
Weblogs have recently gained considerable media attention. Leading weblog sites are already attracting millions of visitors. Yet, success in the highly competitive world of weblog...
Helen S. Du, Christian Wagner
JSA
2006
86views more  JSA 2006»
14 years 9 months ago
The design and utility of the ML-RSIM system simulator
Execution-driven simulation has become the primary method for evaluating architectural techniques as it facilitates rapid design space exploration without the cost of building pro...
Lambert Schaelicke, Michael Parker