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» An Effective Content-Based Visual Image Retrieval System
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3DIM
2005
IEEE
15 years 1 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 24 days ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DAGSTUHL
2010
15 years 1 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
WWW
2001
ACM
16 years 8 days ago
Efficient Acquisition of Web Data through Restricted Query Interfaces
A wealth of information is available on the Web. But often, such data are hidden behind form interfaces which allow only a restrictive set of queries over the underlying databases...
Cláudio T. Silva, Juliana Freire, Simon Bye...
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 6 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...