Sciweavers

821 search results - page 163 / 165
» An Effective Content-Based Visual Image Retrieval System
Sort
View
3DIM
2005
IEEE
15 years 6 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 5 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DAGSTUHL
2010
15 years 5 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
WWW
2001
ACM
16 years 5 months ago
Efficient Acquisition of Web Data through Restricted Query Interfaces
A wealth of information is available on the Web. But often, such data are hidden behind form interfaces which allow only a restrictive set of queries over the underlying databases...
Cláudio T. Silva, Juliana Freire, Simon Bye...
148
Voted
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 10 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...