A good P2P file sharing system is usually expected to achieve the following design goals: scalability, routing efficiency and complex query support. In this paper, we propose such ...
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
: This paper presents the networking architecture developed in the CASCOM research project. This architecture provides an efficient and reliable communication support and service d...
Heikki Helin, Tim Van Pelt, Michael Schumacher, Ah...
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...