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AAI
2010
200views more  AAI 2010»
13 years 6 months ago
An Interactive Model for Steering Behaviors of Groups of Characters
This paper presents an approach for generating steering behaviors of groups of characters based on the space colonization algorithm, that has been used in the past for generating l...
Rafael Araújo Rodrigues, Alessandro de Lima...
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
14 years 18 days ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
AGENTS
1997
Springer
13 years 10 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
IGPL
2011
13 years 1 months ago
J-MADeM, a market-based model for complex decision problems
This paper presents J-MADeM, a multi-modal decision making mechanism to provide agents in a Multi-Agent Systems (MAS) with a market-based model for complex decision problems. J-MA...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
AIIDE
2008
13 years 8 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...