The identification and management of work dependencies is a fundamental challenge in software development organizations. This paper argues that modularization, the traditional tec...
Marcelo Cataldo, James D. Herbsleb, Kathleen M. Ca...
Abstract. Recommender systems face up to current information overload by selecting automatically items that match the personal preferences of each user. The so-called content-based...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
This paper introduces a machine learning approach into the process of direct volume rendering of biomedical highresolution 3D images. More concretely, it proposes a learning pipel...
It is well known that there cannot be a single "best" heuristic for optimal planning in general. One way of overcoming this is by combining admissible heuristics (e.g. b...