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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
15 years 2 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
CIKM
1999
Springer
15 years 1 months ago
Requirement-Based Data Cube Schema Design
On-line analytical processing (OLAP) requires e cient processing of complex decision support queries over very large databases. It is well accepted that pre-computed data cubes ca...
David Wai-Lok Cheung, Bo Zhou, Ben Kao, Hongjun Lu...
ECLIPSE
2005
ACM
14 years 11 months ago
Bridging the gap between technical and social dependencies with Ariadne
One of the reasons why large-scale software development is difficult is the number of dependencies that software engineers need to face: e.g., dependencies among the software comp...
Erik Trainer, Stephen Quirk, Cleidson R. B. de Sou...
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ATAL
2010
Springer
14 years 10 months ago
Scalable mechanism design for the procurement of services with uncertain durations
In this paper, we study a service procurement problem with uncertainty as to whether service providers are capable of completing a given task within a specified deadline. This typ...
Enrico Gerding, Sebastian Stein, Kate Larson, Alex...
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
14 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen