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» An Engine for Computing Well-Founded Models
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116
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FSTTCS
2008
Springer
15 years 5 months ago
Explicit Muller Games are PTIME
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
Florian Horn
182
Voted
AROBOTS
2011
14 years 11 months ago
Setpoint regulation for stochastically interacting robots
— We present an integral feedback controller that regulates the average copy number of a particular assembly in a system of stochastically interacting robots. The mathematical mo...
Nils Napp, Samuel Burden, Eric Klavins
176
Voted
CGF
2010
161views more  CGF 2010»
15 years 4 months ago
HyperMoVal: Interactive Visual Validation of Regression Models for Real-Time Simulation
During the development of car engines, regression models that are based on machine learning techniques are increasingly important for tasks which require a prediction of results i...
Harald Piringer, Wolfgang Berger, J. Krasser
VIS
2004
IEEE
227views Visualization» more  VIS 2004»
16 years 5 months ago
Intuitive and Interactive Modification of Large Finite Element Models
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional ...
Dirc Rose, Katrin Bidmon, Thomas Ertl
SIGCOMM
2006
ACM
15 years 10 months ago
Building an AS-topology model that captures route diversity
An understanding of the topological structure of the Internet is needed for quite a number of networking tasks, e.g., making decisions about peering relationships, choice of upstr...
Wolfgang Mühlbauer, Anja Feldmann, Olaf Maenn...