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NETGAMES
2006
ACM
15 years 7 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
CRIWG
2000
15 years 3 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
SAC
2004
ACM
15 years 7 months ago
Knowledge-based conversational agents and virtual storytelling
Abstract. We describe an architecture for building speech-enabled conversational agents, deployed as self-contained Web services, with ability to provide inference processing on ve...
Paul Tarau, Elizabeth Figa
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EGICE
2006
15 years 5 months ago
Intrinsically Motivated Intelligent Sensed Environments
Advances in intelligent agent research, such as curious agents and motivated learning agents, make possible a new kind of intelligent environment: a curious place. Previously, inte...
Mary Lou Maher, Kathryn Elizabeth Merrick, Owen Ma...
ICPPW
2006
IEEE
15 years 7 months ago
m-LPN: An Approach Towards a Dependable Trust Model for Pervasive Computing Applications
Trust, the fundamental basis of ‘cooperation’ – one of the most important characteristics for the performance of pervasive ad hoc network-- is under serious threat with the ...
Munirul M. Haque, Sheikh Iqbal Ahamed