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SI3D
2003
ACM
15 years 7 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
CAINE
2008
15 years 3 months ago
A Graphics-User Interface in Support of a Cognitive Inference Architecture
- The objective of this paper is to present a graphical-user-interface (GUI) in support of a decision support system (KASER) for machine understanding. In order to provide informat...
Isai Michel Lombera, Jayeshkumar Patel, Stuart Har...
144
Voted
CHI
1999
ACM
15 years 6 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
HAPTICS
2008
IEEE
15 years 8 months ago
Bringing Haptics to Second Life for Visually Impaired People
Potential applications of online virtual worlds are attracting the interest of many researchers around the world. One and perhaps the most famous example of such systems is Linden ...
Maurizio de Pascale, Sara Mulatto, Domenico Pratti...
112
Voted
MICCAI
2001
Springer
15 years 6 months ago
A Microsurgery Simulation System
Computer systems for surgical planning and training are poised to greatly impact the traditional versions of these tasks. These systems provide an opportunity to learn surgical tec...
Joel Brown, Kevin Montgomery, Jean-Claude Latombe,...