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» An Expeditious Approach to Modeling IDE Interaction Design
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RT
1999
Springer
15 years 2 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
BCSHCI
2007
14 years 11 months ago
Agile human-centered software engineering
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...
NETGAMES
2006
ACM
15 years 3 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
CGF
2010
144views more  CGF 2010»
14 years 10 months ago
Dynamic Multi-View Exploration of Shape Spaces
Statistical shape modeling is a widely used technique for the representation and analysis of the shapes and shape variations present in a population. A statistical shape model mod...
Stef Busking, Charl P. Botha, Frits H. Post
TVCG
2010
161views more  TVCG 2010»
14 years 8 months ago
Origamizing Polyhedral Surfaces
—This paper presents the first practical method for “origamizing” or obtaining the folding pattern that folds a single sheet of material into a given polyhedral surface with...
Tomohiro Tachi