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» An Experimental Study on Pedestrian Classification
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CHI
2010
ACM
14 years 10 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
CHI
2007
ACM
15 years 9 months ago
Minimizing modality bias when exploring input preferences for multimodal systems in new domains: the archivus case study
In this paper we discuss the problems faced when trying to design an evaluation protocol for a multimodal system using novel input modalities and in a new domain. In particular, w...
Agnes Lisowska, Martin Rajman, Mireille Bét...
IDEAL
2003
Springer
15 years 2 months ago
Comparative Study between Radial Basis Probabilistic Neural Networks and Radial Basis Function Neural Networks
This paper exhaustively discusses and compares the performance differences between radial basis probabilistic neural networks (RBPNN) and radial basis function neural networks (RBF...
Wen-Bo Zhao, De-Shuang Huang, Lin Guo
CVPR
2005
IEEE
15 years 11 months ago
Histograms of Oriented Gradients for Human Detection
We study the question of feature sets for robust visual object recognition, adopting linear SVM based human detection as a test case. After reviewing existing edge and gradient ba...
Navneet Dalal, Bill Triggs
BMCBI
2011
14 years 1 months ago
Biomarker Discovery and Redundancy Reduction towards Classification using a Multi-factorial MALDI-TOF MS T2DM Mouse Model Datase
Background: Diabetes like many diseases and biological processes is not mono-causal. On the one hand multifactorial studies with complex experimental design are required for its c...
Chris Bauer, Frank Kleinjung, Celia J. Smith, Mark...