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» An Explicit Framework for Interaction Nets
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CHI
1997
ACM
15 years 3 months ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
HCI
2009
14 years 9 months ago
Supporting Scenario-Based Product Design and Its Adapters: An Informal Framework for Scenario Creation and Use
This paper proposes a support tool for designers who have realized the potential benefits of using a scenario-based approach, yet need a more concrete guidance for its implementati...
Irene Anggreeni, Mascha van der Voort
WOA
2010
14 years 9 months ago
MERCURIO: An Interaction-oriented Framework for Designing, Verifying and Programming Multi-Agent Systems
Abstract. This is a position paper reporting the motivations, the starting point and the guidelines that characterise the MERCURIO5 project proposal, submitted to MIUR PRIN 20096 ....
Matteo Baldoni, Cristina Baroglio, Federico Bergen...
ECAL
2001
Springer
15 years 4 months ago
A Visually-Based Evolvable Control Architecture for Agents in Interactive Entertainment Applications
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...
Andrew Vardy
VLSID
2002
IEEE
100views VLSI» more  VLSID 2002»
15 years 4 months ago
Layout-Driven Timing Optimization by Generalized De Morgan Transform
We propose a timing-oriented logic optimization technique called Generalized De Morgan (GDM) transform, that integrates gate resizing, net buffering and De Morgan transformation. ...
Supratik Chakraborty, Rajeev Murgai