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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 3 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CISS
2008
IEEE
15 years 4 months ago
Distributed processing in frames for sparse approximation
—Beyond signal processing applications, frames are also powerful tools for modeling the sensing and information processing of many biological and man-made systems that exhibit in...
Christopher J. Rozell
JSAC
2007
130views more  JSAC 2007»
14 years 9 months ago
Cross-layer QoS Analysis of Opportunistic OFDM-TDMA and OFDMA Networks
Abstract— Performance analysis of multiuser orthogonal frequency division multiplexing (OFDM-TDMA) and orthogonal frequency division multiple access (OFDMA) networks in support o...
Yu-Jung Chang, Feng-Tsun Chien, C. C. Jay Kuo
JSW
2008
123views more  JSW 2008»
14 years 9 months ago
Component-oriented Reliability Analysis and Optimal Version-upgrade Problems for Open Source Software
The current software development environment has been changing into new development paradigms such as concurrent distributed development environment and the so-called open source p...
Yoshinobu Tamura, Shigeru Yamada
IEEEPACT
2007
IEEE
15 years 4 months ago
The OpenTM Transactional Application Programming Interface
Transactional Memory (TM) simplifies parallel programming by supporting atomic and isolated execution of user-identified tasks. To date, TM programming has required the use of l...
Woongki Baek, Chi Cao Minh, Martin Trautmann, Chri...