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AGENTS
1998
Springer
15 years 2 months ago
Learning Situation-Dependent Costs: Improving Planning from Probabilistic Robot Execution
Physical domains are notoriously hard to model completely and correctly, especially to capture the dynamics of the environment. Moreover, since environments change, it is even mor...
Karen Zita Haigh, Manuela M. Veloso
ATAL
2010
Springer
14 years 11 months ago
Distributed coordination of mobile agent teams: the advantage of planning ahead
We consider the problem of coordinating a team of agents engaged in executing a set of inter-dependent, geographically dispersed tasks in an oversubscribed and uncertain environme...
Laura Barbulescu, Zachary B. Rubinstein, Stephen F...
ASPLOS
2010
ACM
15 years 4 months ago
CoreDet: a compiler and runtime system for deterministic multithreaded execution
The behavior of a multithreaded program does not depend only on its inputs. Scheduling, memory reordering, timing, and low-level hardware effects all introduce nondeterminism in t...
Tom Bergan, Owen Anderson, Joseph Devietti, Luis C...
ATAL
2008
Springer
14 years 12 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
IEE
2007
100views more  IEE 2007»
14 years 9 months ago
Designing and constructing modifiable middleware using component frameworks
Because of the increasingly diverse and dynamic environments in which they must operate, modern middleware platforms need to explicitly support modifiability. Modifiability should...
Nikos Parlavantzas, Geoffrey Coulson