Sciweavers

4755 search results - page 356 / 951
» An Implementation Model for Collaborative Applications
Sort
View
AAMAS
2012
Springer
14 years 6 days ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
VISUALIZATION
2005
IEEE
15 years 10 months ago
Visualizing intersecting surfaces with nested-surface techniques
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
Chris Weigle, Russell M. Taylor II
CSCW
2007
ACM
15 years 4 months ago
Supporting Community Emergency Management Planning through a Geocollaboration Software Architecture
Emergency management is more than just events occurring within an emergency situation. It encompasses a variety of persistent activities such as planning, training, assessment, and...
Wendy A. Schafer, Craig H. Ganoe, John M. Carroll
IJWIS
2006
104views more  IJWIS 2006»
15 years 4 months ago
DaVinci - A model-driven web engineering framework
The World Wide Web has undergone a rapid transition from the originally static hypertext to an ubiquitous hypermedia system. Today, the Web is not only used as a basis for distribu...
Andreas Langegger, Jürgen Palkoska, Roland Wa...
DATE
2009
IEEE
249views Hardware» more  DATE 2009»
15 years 11 months ago
White box performance analysis considering static non-preemptive software scheduling
—In this paper, a novel approach for integrating static non-preemptive software scheduling in formal bottom-up performance evaluation of embedded system models is described. The ...
Alexander Viehl, Michael Pressler, Oliver Bringman...