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ICPP
2008
IEEE
15 years 4 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
78
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NPC
2004
Springer
15 years 2 months ago
I/O Response Time in a Fault-Tolerant Parallel Virtual File System
Abstract. A fault tolerant parallel virtual file system is designed and implemented to provide high I/O performance and high reliability. A queuing model is used to analyze in deta...
Dan Feng, Hong Jiang, Yifeng Zhu
ICPADS
2008
IEEE
15 years 4 months ago
snapPVFS: Snapshot-Able Parallel Virtual File System
In this paper, we propose a modified parallel virtual file system that provides snapshot functionality. Because typical file systems are exposed to various failures, taking a s...
Kwangho Cha, Jin-Soo Kim, Seungryoul Maeng
IPPS
2002
IEEE
15 years 2 months ago
Performance Prediction Technology for Agent-Based Resource Management in Grid Environments
Resource management constitutes an important infrastructural component of a computational grid environment. The aim of grid resource management is to efficiently schedule applicat...
Junwei Cao, Stephen A. Jarvis, Daniel P. Spooner, ...
ICS
2005
Tsinghua U.
15 years 3 months ago
High performance support of parallel virtual file system (PVFS2) over Quadrics
Parallel I/O needs to keep pace with the demand of high performance computing applications on systems with ever-increasing speed. Exploiting high-end interconnect technologies to ...
Weikuan Yu, Shuang Liang, Dhabaleswar K. Panda