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» An Improved Articulated Model of the Human Hand
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CVPR
2010
IEEE
15 years 6 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...
CVPR
2008
IEEE
15 years 11 months ago
Max Margin AND/OR Graph learning for parsing the human body
We present a novel structure learning method, Max Margin AND/OR Graph (MM-AOG), for parsing the human body into parts and recovering their poses. Our method represents the human b...
Long Zhu, Yuanhao Chen, Yifei Lu, Chenxi Lin, Alan...
FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
15 years 3 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
WACV
2005
IEEE
15 years 3 months ago
Automatic 2D Hand Tracking in Video Sequences
In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
Quan Yuan, Stan Sclaroff, Vassilis Athitsos
MC
2008
145views Computer Science» more  MC 2008»
14 years 11 months ago
Graspable Work Modeling
Structure placement techniques have been successfully used to facilitate individual articulation and communication in organizational settings. Recent research provides evidence th...
Stefan Oppl