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AAAI
2008
15 years 2 months ago
Perpetual Learning for Non-Cooperative Multiple Agents
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Luke Dickens
AIPS
2008
15 years 2 months ago
Stochastic Enforced Hill-Climbing
Enforced hill-climbing is an effective deterministic hillclimbing technique that deals with local optima using breadth-first search (a process called "basin flooding"). ...
Jia-Hong Wu, Rajesh Kalyanam, Robert Givan
ATAL
2008
Springer
15 years 1 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
CCS
2008
ACM
15 years 1 months ago
Authenticated hash tables
Hash tables are fundamental data structures that optimally answer membership queries. Suppose a client stores n elements in a hash table that is outsourced at a remote server so t...
Charalampos Papamanthou, Roberto Tamassia, Nikos T...
ISPASS
2010
IEEE
15 years 1 months ago
Understanding transactional memory performance
Abstract—Transactional memory promises to generalize transactional programming to mainstream languages and data structures. The purported benefit of transactions is that they ar...
Donald E. Porter, Emmett Witchel
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