In this paper we present a framework for rapid prototyping of airplane designs as an example of the benefits of integrating simulation, gaming, and design interfaces into a cohesi...
In this paper we describe BR-4, a computational model of scienti c discovery in particle physics. The system incorporates operators for determining quantum values of known particle...
We propose a sequential Monte Carlo data association algorithm based on a two-level computational framework for tracking varying number of interacting objects in dynamic scene. Fi...
In recent articles we presented a general methodology for finite optimization. The new method, the Nested Partitions (NP) method, combines partitioning, random sampling, a select...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...