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» An Integrated Simulation System for Human Factors Study
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FDG
2009
ACM
15 years 4 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ATAL
2010
Springer
14 years 11 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
SIGGRAPH
2010
ACM
15 years 2 months ago
Apparent display resolution enhancement for moving images
Limited spatial resolution of current displays makes the depiction of very fine spatial details difficult. This work proposes a novel method applied to moving images that takes ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
AI
2007
Springer
14 years 10 months ago
Head gestures for perceptual interfaces: The role of context in improving recognition
Head pose and gesture offer several conversational grounding cues and are used extensively in face-to-face interaction among people. To recognize visual feedback efficiently, hum...
Louis-Philippe Morency, Candace L. Sidner, Christo...
MICRO
2008
IEEE
138views Hardware» more  MICRO 2008»
15 years 4 months ago
Hybrid analytical modeling of pending cache hits, data prefetching, and MSHRs
As the number of transistors integrated on a chip continues to increase, a growing challenge is accurately modeling performance in the early stages of processor design. Analytical...
Xi E. Chen, Tor M. Aamodt