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DIGRA
2005
Springer
15 years 4 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
72
Voted
IEAAIE
2005
Springer
15 years 4 months ago
Plan Execution in Dynamic Environments
Abstract. This paper deals with plan execution on agents/robots in highly dynamic environments. Besides a formal semantics of plan execution and a representation of plans as progra...
Gordon Fraser, Gerald Steinbauer, Franz Wotawa
92
Voted
IVA
2005
Springer
15 years 4 months ago
Proactive Mediation in Plan-Based Narrative Environments
Abstract. In interactive plan-based narrative environments, user's actions must be monitored to ensure that conditions necessary for the execution of narrative plans are not c...
Justin Harris, R. Michael Young
MHCI
2005
Springer
15 years 4 months ago
AIRE: an ambient interactive and responsive environment for mobile image management
This paper proposes an ambient interactive and responsive environment (AIRE) to improve user’s image browsing experiences on the small-form-factor devices. This solution is char...
Zhigang Hua, Xiang-Jun Wang, Xing Xie, Qingshan Li...
ACRI
2004
Springer
15 years 4 months ago
A Novel Artificial Life Ecosystem Environment Model
This paper presents information flow model and a novel artificial life grid model to construct artificial life computer ecosystem environment. The life grid model is a three-dimens...
Zhengyou Xia, Yichuan Jiang