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ICDCSW
2002
IEEE
15 years 9 months ago
A Flexible, Privacy-Preserving Authentication Framework for Ubiquitous Computing Environments
The proliferation of smart gadgets, appliances, mobile devices, PDAs and sensors has enabled the construction of ubiquitous computing environments, transforming regular physical s...
Jalal Al-Muhtadi, Anand Ranganathan, Roy H. Campbe...
SIGGRAPH
2000
ACM
15 years 8 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
FUZZIEEE
2007
IEEE
15 years 10 months ago
Soft Target Based Obstacle Avoidance for Car-like Mobile Robot in Dynamic Environment
— The real time flexible operation of a car-like mobile robot with nonholonomic constraints in dynamic environment is still a very challenging problem. The difficulty lies in t...
Yougen Chen, Seiji Yasunobu
ICAT
2006
IEEE
15 years 10 months ago
Study on Data Collaboration Service for Collaborative Virtual Geographic Environment
The use of Collaborative Virtual Geographic Environments (CVGE) is one of the most promising uses of virtual reality in geographic field. Data collaboration can support multi-direc...
Jun Zhu, Jianhua Gong, Hua Qi, Tao Song
CIG
2005
IEEE
15 years 10 months ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan