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AIIDE
2009
15 years 6 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
ATAL
2006
Springer
15 years 8 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
153
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ATAL
2006
Springer
15 years 8 months ago
Multi-agent coordination and control testbed for planning and scheduling strategies
The Multi-Agent Coordination and Control (MACC) testbed is a modelling and simulation environment for manufacturing control. It provides benefits to both the research community an...
Paul Verstraete, Paul Valckenaers, Hendrik Van Bru...
ATAL
2008
Springer
15 years 7 months ago
An adaptive agent model for self-organizing MAS
Self-organizing multi-agent systems (MAS) use different mechanisms to mimic the adaptation exhibited by complex systems situated in unpredictable and dynamic environments. These m...
Candelaria Sansores, Juan Pavón
AAAI
2004
15 years 6 months ago
CAMEO: Modeling Human Activity in Formal Meeting Situations
We present CAMEO, the Camera Assisted Meeting Event Observer, which is a physical awareness system designed for use by an agent-based electronic assistant. CAMEO is used to observ...
Paul E. Rybski, Fernando De la Torre, Raju Patil, ...