Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
The Multi-Agent Coordination and Control (MACC) testbed is a modelling and simulation environment for manufacturing control. It provides benefits to both the research community an...
Paul Verstraete, Paul Valckenaers, Hendrik Van Bru...
Self-organizing multi-agent systems (MAS) use different mechanisms to mimic the adaptation exhibited by complex systems situated in unpredictable and dynamic environments. These m...
We present CAMEO, the Camera Assisted Meeting Event Observer, which is a physical awareness system designed for use by an agent-based electronic assistant. CAMEO is used to observ...
Paul E. Rybski, Fernando De la Torre, Raju Patil, ...