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WSC
2008
15 years 15 days ago
Creating and using non-kinetic effects: Training joint forces for asymmetric operations
US military forces now face asymmetric military operations. Management of relationships with civilians is often crucial to success. Local population groups can provide critical in...
Hugh Henry, Robert G. Chamberlain
90
Voted
CANDC
2005
ACM
15 years 4 days ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
95
Voted
CRITICAL
2005
15 years 4 days ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
93
Voted
DOCENG
2005
ACM
15 years 3 days ago
Integrating translation services within a structured editor
Fully automatic machine translation cannot produce high quality translation; Dialog-Based Machine Translation (DBMT) is the only way to provide authors with a means of translating...
Ali Choumane, Hervé Blanchon, Cécile...
EKAW
2008
Springer
14 years 12 months ago
An Ontology-Centric Approach to Sensor-Mission Assignment
Sensor-mission assignment involves the allocation of sensor and other information-providing resources to missions in order to cover the information needs of the individual tasks in...
Mario Gomez, Alun D. Preece, Matthew P. Johnson, G...