The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
We propose that the behaviour of non-linear media can be controlled automatically through coevolutionary systems. By extension, forms of unconventional computing, i.e., massively ...
Christopher Stone, Rita Toth, Andrew Adamatzky, Be...
Emerging lambda-Grid systems employ wavelength-routed network with optical switches to enable dynamic on-demand lightpaths with multi-gigabit rate bandwidth to interconnect shared...
Managing the transactions in real time distributed computing system is not easy, as it has heterogeneously networked computers to solve a single problem. If a transaction runs acr...
Y. Jayanta Singh, Yumnam Somananda Singh, Ashok Ga...
Message-passing is an attractive thread coordination mechanism because it cleanly delineates points in an execution when threads communicate, and unifies synchronization and comm...
K. C. Sivaramakrishnan, Lukasz Ziarek, Raghavendra...