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» An Interactive 3D Environment for Computer Based Education
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SI3D
1997
ACM
15 years 4 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
134
Voted
IJRR
2010
159views more  IJRR 2010»
14 years 7 months ago
Vision-guided Robot System for Picking Objects by Casting Shadows
We present a complete vision guided robot system for model based 3D pose estimation and picking of singulated 3D objects. Our system employs a novel vision sensor consisting of a ...
Amit Agrawal, Yu Sun, John Barnwell, Ramesh Raskar
197
Voted

Publication
364views
15 years 7 months ago
CV-SLAM: A new ceiling vision-based SLAM technique
We propose a fast and robust CV-SLAM (Ceiling Vision –based Simultaneous Localization and Mapping) technique using a single ceiling vision sensor. The proposed algorithm is suita...
Woo Yeon Jeong (Seoul National University), Kyoung...
80
Voted
NORDICHI
2004
ACM
15 years 6 months ago
Requirements for a multimedia museum environment
In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
Emanuela Mazzone, Matthew Horton, Janet C. Read
108
Voted
PUC
2010
128views more  PUC 2010»
14 years 11 months ago
Interaction with large ubiquitous displays using camera-equipped mobile phones
Abstract In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop u...
Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Ma...