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» An Interactive 3D Environment for Computer Based Education
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DIGRA
2005
Springer
15 years 3 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
WWW
2004
ACM
15 years 10 months ago
VersaTutor: architecture for a constraint-based intelligent tutor generator
Intelligent tutoring systems have demonstrated their utility in a variety of domains. However, they are notoriously resource intensive to build. We report here on the development ...
Viswanathan Kodaganallur, Rob R. Weitz, David Rose...
TABLEAUX
1995
Springer
15 years 1 months ago
A Connection Based Proof Method for Intuitionistic Logic
We present a proof method for intuitionistic logic based on Wallen’s matrix characterization. Our approach combines the connection calculus and the sequent calculus. The search t...
Jens Otten
CCECE
2006
IEEE
15 years 3 months ago
A Dynamic Associative E-Learning Model based on a Spreading Activation Network
Presenting information to an e-learning environment is a challenge, mostly, because ofthe hypertextlhypermedia nature and the richness ofthe context and information provides. This...
Phongchai Nilas, Nilamit Nilas, Somsak Mitatha
ENGL
2007
108views more  ENGL 2007»
14 years 9 months ago
An Adaptive Controller for Multimodal Systems Based on Fuzzy Reference Model Generator
— This paper presents a novel adaptive controller for multimodal systems based on Fuzzy Reference Model Generator (FRMG). The proposed scheme consists of a fuzzy logic switching ...
Sukumar Kamalasadan