Sciweavers

1824 search results - page 76 / 365
» An Interactive 3D Environment for Computer Based Education
Sort
View
ICCV
1995
IEEE
15 years 4 months ago
Model-Based Tracking of Self-Occluding Articulated Objects
Computer sensing of hand and limb motion is an important problem for applications in humancomputer interaction and computer graphics. We describe a framework for local tracking of...
James M. Rehg, Takeo Kanade
CORR
2010
Springer
165views Education» more  CORR 2010»
15 years 21 days ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
113
Voted
ITICSE
2010
ACM
15 years 5 months ago
Enhancing K-12 education with alice programming adventures
This paper describes the integration of the Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide...
Susan H. Rodger, Maggie Bashford, Lana Dyck, Jenna...
115
Voted
CW
2005
IEEE
15 years 2 months ago
Place Metaphors in Educational Cyberworlds: a Virtual Campus Case Study
In the recent years, the usage of 3D cyberworlds for educational purposes has increased. The metaphors behind the design of virtual places are quite diverse, from replication of r...
Ekaterina Prasolova-Førland, Alexei Sourin,...
92
Voted
CW
2004
IEEE
15 years 4 months ago
Creating Cyberworlds: Experiences in Computer Science Education
This article shows that the creation of cyberworlds (interactive virtual environments) can be an excellent educational tool covering a wide range of computer science and engineeri...
Mario Gutiérrez, Daniel Thalmann, Fré...