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» An Interactive 3D Environment for Computer Based Education
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121
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C5
2003
IEEE
15 years 5 months ago
Machine Cycle CPU Simulator for Educational Use based on Squeak Environment
A machine cycle CPU simulator is developed on the Squeak environment for educational use. The developed simulator is able to show hardware behavior in CPU at each system clock. An...
Takao Kawamura, Yoshio Kawaguchi, Shinji Nakanishi...
120
Voted
ICCV
2007
IEEE
16 years 2 months ago
A systematic approach for 2D-image to 3D-range registration in urban environments
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Lingyun Liu, Ioannis Stamos
CIA
1999
Springer
15 years 4 months ago
Digital City Kyoto: Towards a Social Information Infrastructure
This paper proposes the concept of digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on)...
Toru Ishida, Jun-ichi Akahani, Kaoru Hiramatsu, Ka...
CGF
2007
101views more  CGF 2007»
15 years 18 days ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
148
Voted
SIGCSE
2012
ACM
513views Education» more  SIGCSE 2012»
13 years 8 months ago
Calico: a multi-programming-language, multi-context framework designed for computer science education
The Calico project is a multi-language, multi-context programming framework and learning environment for computing education. This environment is designed to support several inter...
Douglas S. Blank, Jennifer S. Kay, James B. Marsha...