This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
The relevance of distributed virtual environments (DVE) and interactive 3D worlds for entertaining and commercial purposes is steadily increasing. DVEs are typically implemented a...
Virtual environments (VEs) very often contain buildings that have to be navigated by users. In the literature, several navigation aids based on maps have been proposed for VEs, bu...