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» An Interactive 3D Environment for Computer Based Education
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110
Voted
WSCG
2004
161views more  WSCG 2004»
15 years 2 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
95
Voted
ICCV
2005
IEEE
15 years 6 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua
ICRA
1999
IEEE
96views Robotics» more  ICRA 1999»
15 years 4 months ago
Interactive Manipulation of Articulated Objects with Geometry Awareness
Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
Min-Hyung Choi, James F. Cremer
110
Voted
SI3D
2006
ACM
15 years 6 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
INTETAIN
2005
Springer
15 years 6 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...