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» An Interactive 3D Environment for Computer Based Education
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126
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AIED
2005
Springer
15 years 6 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
164
Voted
MICCAI
2005
Springer
16 years 1 months ago
Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation
A new approach to interactive segmentation based on random walks was recently introduced that shows promise for allowing physicians more flexibility to segment arbitrary objects in...
Leo Grady, Thomas Schiwietz, Shmuel Aharon, Rü...
ACMACE
2009
ACM
15 years 7 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
112
Voted
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
15 years 7 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
TOMS
1998
148views more  TOMS 1998»
15 years 9 days ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...