In this paper, we describe how a detail-on-demand representation for interactive video is used in video summarization. Our approach automatically generates a hypervideo composed o...
Frank M. Shipman III, Andreas Girgensohn, Lynn Wil...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
This paper presents an approach to designing interactive systems that enables critical performance parameters to be identified and models of performance to be constructed. The met...
William M. Newman, Alex S. Taylor, Christopher R. ...
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...