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ATAL
2010
Springer
15 years 26 days ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
AIPS
2000
15 years 1 months ago
Plan Generation for GUI Testing
Graphical user interfaces (GUIs) have become nearly ubiquitous as a means of interacting with software systems. GUIs are typically highly complex pieces of software, and testing t...
Atif M. Memon, Martha E. Pollack, Mary Lou Soffa
ISWC
1999
IEEE
15 years 4 months ago
Realtime Personal Positioning System for Wearable Computers
Context awareness is an important functionality for wearable computers. In particular, the computer should know where the person is in the environment. This paper proposes an imag...
Hisashi Aoki, Bernt Schiele, Alex Pentland
TASE
2008
IEEE
14 years 11 months ago
Automated Planning and Optimization of Lumber Production Using Machine Vision and Computed Tomography
An automated system for planning and optimization of lumber production using Machine Vision and Computed Tomography (CT) is proposed. Cross-sectional CT images of hardwood logs are...
Suchendra M. Bhandarkar, Xingzhi Luo, Richard F. D...
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MICCAI
2002
Springer
16 years 18 days ago
Simulation of the Exophthalmia Reduction Using a Finite Element Model of the Orbital Soft Tissues
This paper proposes a computer-assisted system for the surgical treatment of exophthalmia. This treatment is classically characterized by a decompression of the orbit, by the mean ...
Vincent Luboz, Annaig Pedrono, Pascal Swider, Fran...