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SI3D
2003
ACM
15 years 2 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
ECCV
2002
Springer
15 years 11 months ago
Visual Data Fusion for Objects Localization by Active Vision
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
François Chaumette, Grégory Flandin
PERCOM
2010
ACM
14 years 8 months ago
Sensor.Network: An open data exchange for the web of things
Abstract—Tiny, wireless, sensors embedded in a large number of Internet-capable devices–smart phones, cameras, cars, toys, medical instruments, home appliances and energy meter...
Vipul Gupta, Arshan Poursohi, Poornaprajna Udupi
JSSPP
2007
Springer
15 years 3 months ago
QBETS: Queue Bounds Estimation from Time Series
Most space-sharing parallel computers presently operated by high-performance computing centers use batch-queuing systems to manage processor allocation. Because these machines are...
Daniel Nurmi, John Brevik, Richard Wolski
PUC
2008
141views more  PUC 2008»
14 years 9 months ago
MobGeoSen: facilitating personal geosensor data collection and visualization using mobile phones
Mobile sensing and mapping applications are becoming more prevalent because sensing hardware is becoming more portable and more affordable. However, most of the hardware uses small...
Eiman Kanjo, Steve Benford, Mark Paxton, Alan Cham...