Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
In this paper, we present a novel device concept that features double-sided displays which can be folded using predefined hinges. The device concept enables users to dynamically a...
Mohammadreza Khalilbeigi, Roman Lissermann, Wolfga...
In this paper, we explore how to add pointing input capabilities to very small screen devices. On first sight, touchscreens seem to allow for particular compactness, because they ...
Visual search is an important part of human-computer interaction. It is critical that we build theory about how people visually search displays in order to better support the user...