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OZCHI
2009
ACM
15 years 11 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
CSL
2000
Springer
15 years 9 months ago
Interactive Programs in Dependent Type Theory
We introduce basic concepts from object-oriented programming into dependent type theory based on the idea of modelling objects as interactive programs. We consider methods, interf...
Peter Hancock, Anton Setzer
140
Voted
ACMIDC
2008
15 years 6 months ago
Supporting parent-child interaction in divorced families
Divorce affects a significant number of children and parents. In this work, I discuss the challenges that these families may face and present two systems that may help address som...
Svetlana Yarosh
108
Voted
CHI
2010
ACM
15 years 11 months ago
LensMouse: augmenting the mouse with an interactive touch display
We introduce LensMouse, a novel device that embeds a touch-screen display – or tangible ‘lens’ – onto a mouse. Users interact with the display of the mouse using direct to...
Xing-Dong Yang, Edward Mak, David C. McCallum, Pou...
138
Voted
CHI
2005
ACM
16 years 5 months ago
Children's and adults' multimodal interaction with 2D conversational agents
Few systems combine both Embodied Conversational Agents (ECAs) and multimodal input. This research aims at modeling the behavior of adults and children during their multimodal int...
Jean-Claude Martin, Stéphanie Buisine