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VR
2008
IEEE
169views Virtual Reality» more  VR 2008»
15 years 11 months ago
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...
153
Voted
ICAT
2007
IEEE
15 years 11 months ago
Interaction Without Gesture or Speech -- A Gaze Controlled AR System
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...
Susanna Nilsson
122
Voted
VRST
2003
ACM
15 years 10 months ago
Interactive modeling of trees by using growth simulation
We propose a real-time interactive system that enables users to generate, manipulate and edit the shape model of a tree based on growth simulation by directly indicating its globa...
Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitam...
105
Voted
BCSHCI
2007
15 years 6 months ago
Interaction manifolds: theory from experiments
This poster builds on comparative ethnographic work of a multi-disciplinary medical team using a paper-based and a computer-based patient record system. It describes the design an...
Cecily Morrison, Alan F. Blackwell
ACL
2003
15 years 6 months ago
iNeATS: Interactive Multi-Document Summarization
We describe iNeATS – an interactive multi-document summarization system that integrates a state-of-the-art summarization engine with an advanced user interface. Three main goals...
Anton Leuski, Chin-Yew Lin, Eduard H. Hovy