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CHI
2007
ACM
16 years 6 months ago
GUIDe: gaze-enhanced UI design
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Manu Kumar, Terry Winograd
146
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CHI
2004
ACM
16 years 6 months ago
Semantic pointing: improving target acquisition with control-display ratio adaptation
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon
CHI
2001
ACM
16 years 6 months ago
3D or not 3D? evaluating the effect of the third dimension in a document management system
Several recent research systems have provided interactive three-dimensional (3D) visualisations for supporting everyday work such as file and document management. But what improve...
Andy Cockburn, Bruce J. McKenzie
QSIC
2005
IEEE
15 years 11 months ago
Runtime Validation of Behavioural Contracts for Component Software
In component software, the independence of components is achieved by separating their interfaces from implementations. The interface definition of a component serves as the contr...
Yan Jin, Jun Han
ACMDIS
2000
ACM
15 years 10 months ago
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design
This paper describes the experience gained in the case study of adapting the Bridge, a GUI design method to the design of non-GUI interactive consumer products. An industrial desi...
Simo Säde, Katja Battarbee