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HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
15 years 11 months ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy
ACMACE
2009
ACM
15 years 10 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
INTERACT
2003
15 years 7 months ago
Visually-tracked Flashlights as Interaction Devices
: We describe a technique for visually tracking flashlights so that they can be used as fun, cheap, intuitive and safe interaction devices with a wide range of surfaces. Our implem...
Ahmed Ghali, Steve Benford, Sahar Bayoumi, Jonatha...
IJCAT
2006
88views more  IJCAT 2006»
15 years 6 months ago
Interaction design patterns for computers in sociable use
: This article contributes to a growing body of design patterns in interaction design for cooperative work, while also describing how to go from field studies to design patterns. I...
Mattias Arvola
HRI
2012
ACM
14 years 1 months ago
A prototyping environment for interaction between a human and a robotic multi-agent system
In this paper we describe our prototyping environment to study concepts for empowering a single user to control robotic multi-agent systems. We investigate and validate these conc...
Michael Lichtenstern, Martin Frassl, Bernhard Peru...