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HRI
2006
ACM
16 years 1 months ago
Analysis of human behavior to a communication robot in an open field
This paper investigates human behavior around an interactive robot at a science museum. To develop a communication robot that works in daily environments, it is important to inves...
Shogo Nabe, Takayuki Kanda, Kazuo Hiraki, Hiroshi ...
HRI
2006
ACM
16 years 1 months ago
How contingent should a communication robot be?
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...
Fumitaka Yamaoka, Takayuki Kanda, Hiroshi Ishiguro...
NORDICHI
2006
ACM
16 years 1 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
206
Voted
ACMACE
2007
ACM
15 years 11 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
197
Voted
AVI
2008
15 years 9 months ago
TapTap and MagStick: improving one-handed target acquisition on small touch-screens
We present the design and evaluation of TapTap and MagStick, two thumb interaction techniques for target acquisition on mobile devices with small touch-screens. These two techniqu...
Anne Roudaut, Stéphane Huot, Eric Lecolinet