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» An Interactive Object Segmentation System for Mpeg Video
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IJCV
1998
135views more  IJCV 1998»
14 years 9 months ago
A Multibody Factorization Method for Independently Moving Objects
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single mo...
João Paulo Costeira, Takeo Kanade
IPCV
2010
14 years 7 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
SMA
2008
ACM
396views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Fast mesh segmentation using random walks
3D mesh models are now widely available for use in various applications. The demand for automatic model analysis and understanding is ever increasing. Mesh segmentation is an impo...
Yu-Kun Lai, Shi-Min Hu, Ralph R. Martin, Paul L. R...
VLDB
1989
ACM
70views Database» more  VLDB 1989»
15 years 1 months ago
The Starburst Long Field Manager
Starburst is an experimental database management system prototype whose objectives include extensibility, support for knowledge databases, use of memory-resident database techniqu...
Tobin J. Lehman, Bruce G. Lindsay
CVPR
2004
IEEE
15 years 11 months ago
Video Repairing: Inference of Foreground and Background under Severe Occlusion
In this paper, we propose a new method, video repairing, to robustly infer missing static background and moving foreground due to severe damage or occlusion from a video. To recov...
Jiaya Jia, Tai-Pang Wu, Yu-Wing Tai, Chi-Keung Tan...