We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
Algorithms that process geometric objects become more and more important for many safety-critical embedded systems, e.g. for motion planning or collision detection, where correctne...
Real-world action recognition applications require the development of systems which are fast, can handle a large variety of actions without a priori knowledge of the type of actio...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Most hypermedia systems emphasize the integration of graphics, images, video, and audio into a traditional hypertext framework. The hyperspeech system described in this paper, a s...