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» An Interactive Self-Replicator Implemented in Hardware
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WSC
2004
14 years 11 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
87
Voted
DATE
2008
IEEE
157views Hardware» more  DATE 2008»
15 years 4 months ago
Logical Reliability of Interacting Real-Time Tasks
We propose the notion of logical reliability for real-time program tasks that interact through periodically updated program variables. We describe a reliability analysis that chec...
Krishnendu Chatterjee, Arkadeb Ghosal, Thomas A. H...
79
Voted
CHI
2004
ACM
15 years 10 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
TEI
2009
ACM
141views Hardware» more  TEI 2009»
15 years 4 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
CRV
2009
IEEE
132views Robotics» more  CRV 2009»
15 years 4 months ago
A Vision-Based Control and Interaction Framework for a Legged Underwater Robot
We present a vision-based control and interaction framework for mobile robots, and describe its implementation in a legged amphibious robot. The control scheme enables the robot t...
Junaed Sattar, Gregory Dudek