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» An Interactive Self-Replicator Implemented in Hardware
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SIMPRA
2011
14 years 4 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...
ECBS
2007
IEEE
119views Hardware» more  ECBS 2007»
15 years 4 months ago
IPOG: A General Strategy for T-Way Software Testing
Most existing work on t-way testing has focused on 2-way (or pairwise) testing, which aims to detect faults caused by interactions between any two parameters. However, faults can ...
Yu Lei, Raghu Kacker, D. Richard Kuhn, Vadim Okun,...
51
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ICSEA
2007
IEEE
15 years 4 months ago
An Extensible Architecture for Network-Attached Device Management
The development of network-attached devices has ushered in an era of autonomous, multi-function equipment demanding minimal human interaction: the only requirements are data and e...
Michael J. McMahon Jr., Sergiu M. Dascalu, Frederi...
EUROMICRO
2000
IEEE
15 years 2 months ago
Concurrent Control Systems: From Grafcet to VHDL
The Automated Production Systems (APS) are composed of concurrent interacting entities. Then any model should exhibit parallel and sequential behaviours. The Grafcet is now well e...
Frédéric Mallet, Daniel Gaffé...
SIGMETRICS
2010
ACM
201views Hardware» more  SIGMETRICS 2010»
15 years 2 months ago
Transparent, lightweight application execution replay on commodity multiprocessor operating systems
We present S, the first system to provide transparent, lowoverhead application record-replay and the ability to go live from replayed execution. S i...
Oren Laadan, Nicolas Viennot, Jason Nieh