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» An Interactive Self-Replicator Implemented in Hardware
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FPL
2007
Springer
105views Hardware» more  FPL 2007»
15 years 3 months ago
An Execution Model for Hardware/Software Compilation and its System-Level Realization
We introduce a new execution model for orchestrating the interaction between the conventional processor and the reconfigurable compute unit in adaptive computer systems. We then ...
Holger Lange, Andreas Koch
SIGGRAPH
1999
ACM
15 years 1 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
VISSYM
2007
14 years 12 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...
ICCAD
2000
IEEE
119views Hardware» more  ICCAD 2000»
15 years 2 months ago
Synthesis of Operation-Centric Hardware Descriptions
Most hardware description frameworks, whether schematic or textual, use cooperating finite state machines (CFSM) as the underlying abstraction. In the CFSM framework, a designer ...
James C. Hoe, Arvind
ETS
2000
IEEE
138views Hardware» more  ETS 2000»
14 years 9 months ago
e-Learning Innovation through the Implementation of an Internet Supported Learning Environment
The paper provides an insight into the changing nature of the learning process through the adoption of interactive new media solutions into a traditional University Campus. The us...
David Smith, Glenn Hardaker