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» An Interactive Self-Replicator Implemented in Hardware
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DCC
2007
IEEE
15 years 9 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
TEI
2012
ACM
331views Hardware» more  TEI 2012»
13 years 5 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
MICRO
1997
IEEE
90views Hardware» more  MICRO 1997»
15 years 1 months ago
ProfileMe: Hardware Support for Instruction-Level Profiling on Out-of-Order Processors
Profile data is valuable for identifying performance bottlenecks and guiding optimizations. Periodic sampling of a processor's performance monitoring hardware is an effective...
Jeffrey Dean, James E. Hicks, Carl A. Waldspurger,...
ARC
2007
Springer
102views Hardware» more  ARC 2007»
15 years 1 months ago
Reconfigurable Hardware Acceleration of Canonical Graph Labelling
Many important algorithms in computational biology and related subjects rely on the ability to extract and to identify sub-graphs of larger graphs; an example is to find common fun...
David B. Thomas, Wayne Luk, Michael Stumpf
HICSS
2006
IEEE
131views Biometrics» more  HICSS 2006»
15 years 3 months ago
Design and Characterization of a Hardware Encryption Management Unit for Secure Computing Platforms
— Software protection is increasingly necessary for uses in commercial systems, digital content distributors, and military systems. The Secure Software (SecSoft) architecture is ...
Anthony J. Mahar, Peter M. Athanas, Stephen D. Cra...